If you are an online gamer using Destiny 2 Servers, you have probably experienced Destiny 2 Servers Offline for no apparent reason–there are no scheduled downtimes or emergency maintenance, your game launcher is fully updated, and you have the max-speed internet connection. Do not be surprised; this happens a lot of times, randomly, and sometimes last longer than other similar incidents. This is caused by malicious activities called “cyber-attacks.”


Cyber-attacks are so rampant nowadays that you can say they have become part of the daily online gaming experience for PS4 PC or Xbox One. The effect varies from severe lags to abrupt game disruptions, to server access failure. Cyber-attacks do not only affect the gaming industry; even digital companies and high-profile organizations are prone to these digital assaults.

Surveys show that these cyber-attacks can cost a company $40,000 per hour of server downtime, and at least three-fold more if the company is a service provider, for example, a web hosting company. For most gamers, it means emotional torment although there are professional gamers as well who depend on games for income (e.g. they are unable to serve ads with their gameplay streaming or deliver boosting services).

Aside from financial losses, the companies like Blizzard and Bungie are also at risk of losing credibility, having their reputation damaged, and exposing sensitive and critical information.

Destiny 2 Servers Down


There are two widely used methods of cyber-attacks that can be used on Destiny 2 Servers: DOS and DDOS. “Denial of Service” (DOS) attacks make online portals and services inaccessible to the users by slowing down data transmission and depleting the target Destiny 2 CPU or RAM. DOS is launched from a single device using ready-made scripts infected with malware or virus.

“Distributed Denial of Services” (DDOS), on the other hand, is the beefed up version of DOS. DDOS works by directly attacking the Destiny 2 Servers. Unlike DOS, it is launched from a multitude of linked devices infected with malware or virus (Aimbots are not normally a Virus) that gives the attacker remote control over them. Using these devices, the attacker sends mammoth quantities of false, bot-generated traffic or data to the server, sometimes amounting to hundreds of gigabits per second. These data look normal to the server but difficult to fulfill so the server is forced to work harder to process them. The sheer volume of data being transmitted overloads the system, preventing legitimate requests from actual players from getting through.

A successful DOS and DDOS attack can affect the entire user database and can force the server to crash. Depending on the severity of the attack, server downtimes can last from a few hours to as long as several days.


Destiny 2 Servers may be affected by DOS and DDOS attacks generally fall in either of the following categories:
Application Layer Attacks. Also called “Layer 7” attacks, application layer attacks can either be DOS or DDOS assault that seeks to overload a server by sending a large number of requests that require resource-intensive managing and processing. It is commonly measured in requests per second (RPS). An RPS of 50 to 100 RPS is all it takes to paralyze most mid-sized websites. Examples of application layer attacks include “HTTP floods,” slow attacks like Slowloris, and DNS query flood attacks.

Network Layer Attacks. Also called “Layer 3-4” attacks, network layer attacks are almost always DDOS threats designed to prevent access to the server by clogging the “pipelines” that connect users to the network, causing severe operational damage. These hit very hard on PS4 Xbox One Networks. DDOS attacks usually involve high-traffic incidents, commonly computed in Gigabits Per Second (GBPS) or Packets Per Second (PPS). 20 to 40 GBPS are enough to bust most network system but some attackers can launch a network layer attack of over 200 GBPS. Examples of network layer attacks include SYN flood, UDP flood, DNS amplification, and NTP amplification attacks.


Knowing how devastating a successful full-scale DOS and DDOS attacks are, you can only wonder why there are still some people who engage in this kind of criminal acts. Authorities have identified six common reasons, though, and these are:

Hacktivism : Hacktivists launch cyber-attacks to announce their disapproval of any issue, condemn an organization or authority, and reproach toward businesses and social or political events. They usually depend on available free tools or home-made scripts to attack their targets. Example of this is the cyber-attack against the government of Brazil and the sponsors of World Cup in 2014.

Usual attack method used on game servers : DOS, DDOS

Cyber Vandalism : They are usually committed by demotivated and rebellious teenagers looking for excitement, seeking for a way to express their anger or frustration against an organization or individual whom they think has done them wrong, or just seeking attention and respect from their peers. These cyber vandals are also often referred to as “script kiddies” because of their dependence on pre-made tools and scripts and DDOS-for-hire services (also known as “stressers” or “booters,” which can be purchased online for cheap price online).

Extortion : Some criminal organizations have turned to DDOS attacks for viable method of getting funds for their illegal activities. In return for aborting their plan of implementing or stopping an ongoing DDOS attack, they force businesses and organizations to give them money. A number of high profile online software companies like MeetUp, Vimeo, Bitly, and Basecamp have been targeted by extortionists. Some of them defiantly chose to go offline rather than give in to the demands of the criminals. They will aslo target game servers out oj enjoyment.


Personal Rivalry : Some personal grudge or competition can go out of hand and there are people who resort to commencing DOS attacks during game play on Destiny 2 Servers to settle scores with or disrupt their competitors. This is probably the most common assaults in online games like Destiny and Destiny 2. There have been reports of players initiating DOS attacks against other players, and even DDOS attacks against the game servers, to achieve ingame advantage or avoid impending defeat by turning the table around.

Business Competition : DDOS attacks are becoming popular among underhanded businessmen and organizations because of their anonymity and being difficult to deflect. Some use stressors and booters to keep a competitor from joining an important event or completely shut down their competition’s online businesses for a long period of time.

Cyber Warfare : As if coming straight out of a conspiracy theory, rumors are circulating that government-sponsored DDOS attacks are sometimes used to suppress critics, oppositions, and interfere with the systems and services of enemy states. With unlimited funding and with the backing of nation-states, we can only imagine the kind of highly sophisticated tools used and the number of experts mobilized to execute this kind of DDOS assault.


It is difficult for Destiny 2 , if not impossible, to prevent a DOS or DDOS attack. Criminals will attack their target no matter the defenses installed. However, there are some steps that companies do to lessen the attack’s impact on their server or network.

1) Stay vigilant against unexplained traffic abnormalities, including sudden traffic surge and visits from suspicious IP addresses and geolocations. These can be signs of attackers carrying out a “dry run” to test your defenses before executing the full attack. Monitor relevant social media pages, forums, and public waste bins for conversations, threats, and boasts about an impending cyber-attack.

2) Consider hiring a third-party to simulate a wide variety of DDOS attacks against your own infrastructures for testing and evaluation. Based on the testing, you can create a plan on how to respond to actual DDOS attacks. Prepare communications not just for the IT and operations personnel but also proper scripting for the communications and customer support teams


3) Identify the infrastructures that need protection, the weak spots or points of failure, and reinforce them. Assess the minimum requirement to take your system and server down and identify the signs of attacks so you will know when you are being targeted.

4.) Once you have all the information necessary, prioritize based on budget on how to deploy your DDOS attack countermeasures. Some companies opt to have on-demand protection for their core infrastructure services to minimize cost. This requires effective implementation of manual activation of security solution so proper coordination is a must. Consequently, if you believe that you need 24/7 DDOS protection for your web application, you should use DNS redirection to reroute all website traffic to your DDOS protection provider’s network.


Dealing with network layer attacks requires scalable technology that can process hundreds of GBPS worth of traffic. In case of an attack, the system must be able to route all traffic to the Destiny 2 Servers located in the scrubbing centers where malicious packets will be filtered out using reliable and scalable traffic profiling solution. Only clean traffic will be forwarded to the origin server through a GRE tunnel. This is especially effective in protecting the network from direct-to-IP attacks.


As gamers, there’s really nothing that you can do to protect your beloved game’s game server. It’s all in the hands on the developers (Bungie)and their partners. Still, it’s good to understand the nature of game server downtimes so that the next time you experience lag or failure to connect with the game server, you know that it’s not part of the game or the intention of the developers.

Before you start ranting about emergency maintenance and lashing out about the game on the forum, consider all those efforts and investments that the gamer developers have to do to minimize the impact of DOS and DDOS attacks on their game servers (where all your character information and records are stored).

So that’s it for this issue. Before we sign off, allow us to share with all of you Destiny 2 fans a statement from Bungie’s engineering lead, Matt Segur:

“Every Destiny 2 activity is hosted by one of our servers, meaning you will never have to suffer a host migration during Raid or Trials match…We’ve heavily invested in new game server infrastructures for Destiny 2, including cloud servers for gameplay. We are confident that this is the best model for Destiny 2’s varied coop and competitive gaming experience.”

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